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[Christmas] Stairs

[Christmas] Stairs

A Roblox experience owned by Seafood Studio.

Fighting & PvPENphysics-based combatbattle royalesocial deduction

Description (written by the developer; not a statement by this register)

Welcome to Stairs, the ultimate battleground where strategy and chaos collide! The arena is a massive staircase, and your goal is simple: push other players down into the endless void below to claim victory. Every step is a challenge as you dodge, maneuver, and outsmart your opponents in fast-paced, adrenaline-pumping battles. Invite your friends to join the fun—team up, compete, or betray them in your quest to dominate the staircase! Whether you rise to the top or tumble into defeat, every match promises non-stop action and excitement. As you play, you’ll earn rewards to show off your skills. Don’t forget to leave a like and join our group for exclusive perks, bonuses, and in-game rewards. Do you have what it takes to master the chaos, outplay your opponents, and push your way to glory? Step into the arena and prove yourself—victory is only a few steps away!

Last updated by the developer 17 Jun 2025, 17:40 UTC.

0
playing (measured 27 Aug 2026, 23:32 UTC)
324
lifetime visits
83%
liked (5 👍 / 1 👎)
7
favourites (21.6 per 1k visits)
18 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 23:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome27 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.