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NextGen Tennis!

NextGen Tennis!

A Roblox experience owned by Snakebyte Studio's.

SportsENsports simulationcompetitive rankingcharacter customization

Description (written by the developer; not a statement by this register)

🎾 NextGen Tennis 🎾 Update V1.3.5 - Improved bots serving capability (less double faults) - Fixed dive/slide - Some bug fixes for quests Step onto the court in NextGen Tennis, the ultimate tennis simulation on Roblox! Whether you're a casual player looking for fun or a competitor aiming to dominate the leaderboard, this game has it all. Key Features: 🏆 Ranked Matches: Climb the ranks and prove you're the best! 🎮 Casual Play: Chill with friends or practice your skills. ✨ Easy ways to play: Our "Courts" and Queue List menus find you courts to play on fast and easily! 🎨 Customization: Unlock unique outfits, rackets, and emotes to stand out on the court. Get ready to serve up some fun! Grab your racket and dive into the world of NextGen Tennis today! 🏅

Last updated by the developer 10 Aug 2026, 16:31 UTC.

0
playing (measured 12 Aug 2026, 05:01 UTC)
55,129
lifetime visits
77%
liked (89 👍 / 26 👎)
347
favourites (6.3 per 1k visits)
19 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

John Isner Gamepass
199 R$
VIP
119 R$
Private Server
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other3,193 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.