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[1M!🎉] Eternal Rarities X!

[1M!🎉] Eternal Rarities X!

A Roblox experience owned by Eternal Game's!.

SimulatorENRNGSimulatorIncremental

[1M!🎉] Eternal Rarities X! is a simulator experience created on 2024-10-19. The game has accumulated 1,322,163 lifetime visits and holds 2,432 favorites. Current player count is zero. The title maintains a 74% like percentage. It combines incremental, RNG, and grinder mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

Welcome to Eternal Rarities X! This game is a mix of the original Eternal Rarities and the 2nd Eternal Rarities, where the graphics have been improved but the core gameplay has stayed the same! It is an Incremental, Simulator, RNG and Grindy game! Check out the new 1M Event🎉! Roll your Rarity! 🍀 Reset and upgrade your Luck! ✖️ Get even better Rarities! 📈 Roll Runes to boost all of your stats! 💲💲💲 Climb the leaderboards to be on top!🔝 Update log: - Added a New Area: Volcano! 🌋 - 4 new Stats! 📈 - Added a New Rune!🔮 - Added a New Leaderboard! 📋 - Added 2 New Gamepasses! 💲 - Fixed Bugs! 🪲 Enjoy! Credits: balchm - Owner amalkin_dev - Scripter disnyland2 - Builder and Modeler Contributions: Cookiezi727, FoundForces (EternityNum)

Last updated by the developer 14 Jun 2026, 18:16 UTC.

0
playing (measured 10 Aug 2026, 23:53 UTC)
1,322,163
lifetime visits
74%
liked (1,583 👍 / 552 👎)
2,434
favourites (1.8 per 1k visits)
19 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Potions
6,999 R$
Mega Gamepass
2,799 R$
Rune Dupe
1,499 R$
x2 Rune Luck
349 R$
Auto Barn and City
349 R$
VIP
299 R$
x2 Rune Speed
299 R$
x2 Rune Tokens
249 R$
x1000 Quality Luck
199 R$
Auto Roll
149 R$
x100 Power
99 R$
Automate Spawn
99 R$
x1K Reincarnation
69 R$
x10k Rebirth
49 R$
x1M Luck
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome195,226 · 100.0% win
2nd Rarity · collection184,649 · 100.0% win
10th Rarity · collection183,289 · 100.0% win
50th Rarity · collection91,417 · 88.9% win
First Rune Opened · progression69,080 · 88.9% win
10 Runes Opened · collection54,183 · 88.9% win
50 Runes Opened · collection47,409 · 44.4% win
250th Rarity · collection42,271 · 88.9% win
500 Runes Opened · collection32,048 · 0.00% win
1000th Rarity · collection27,896 · 88.9% win
10k Rarities · collection22,457 · 44.4% win
2000 Runes Opened · collection21,008 · 0.00% win
100k Rarities · collection13,134 · 44.4% win
10k Runes Opened · collection12,752 · 0.00% win
1M Rarities · collection11,579 · 44.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:1974no change
14 Aug 2026, 13:1874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.