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Brawl Stars RNG

Brawl Stars RNG

A Roblox experience owned by RNG Creations!.

SimulatorENBrawl Stars IPRNG MechanicsSimulator

Brawl Stars RNG is a simulator experience created on 2024-10-19. It has recorded 906,710 lifetime visits and 111,343 favorites. The experience holds a 93% like percentage. Currently, zero users are playing. The description mentions in-game codes and premium luck bonuses.

Description (written by the developer; not a statement by this register)

🎉Welcome to Brawl Stars RNG! 🎉 🔔NEXT CODE AT 4,750 LIKES! 🎁 Use code "4500likes" and "thxforlikes" for Reward in-game! 🍀 Premium Players Get +10 Luck ! 🎲 Join our group for Rewards! https://www.roblox.com/communities/32779878/ 🔑Tags: Brawl, Brawl Stars, RNG, Brawlers, Shelly, Brawl Stars RNG, Simulator, PC, Phone, Console

Last updated by the developer 4 Aug 2025, 12:39 UTC.

0
playing (measured 10 Aug 2026, 17:05 UTC)
906,710
lifetime visits
93%
liked (5,192 👍 / 389 👎)
111,336
favourites (122.8 per 1k visits)
19 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Exclusive Luck
349 R$
OP Lucky
329 R$
2x Currency
217 R$
VIP
152 R$
Longer Potions
139 R$
Quicker Roll
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome567,386 · 0.00% win
Roll Brawler 1/100+ · collection259,447 · 0.00% win
Roll Brawler 1/50+ · other128,933 · 0.00% win
Roll Brawler 1/250+ · collection57,669 · 0.00% win
Roll Brawler 1/1000+54,340 · 0.00% win
Roll Brawler 1/500+ · progression39,869 · 0.00% win
Roll Brawler 1/10000+ · collection17,964 · 0.00% win
Roll Brawler 1/100k+ · progression7,592 · 0.00% win
Roll Brawler 1/1M+ · other6,091 · 0.00% win
You Found Poco · collection5,947 · 0.00% win
You Found MR. P · collection3,896 · 0.00% win
Roll Brawler 1/10m+ · other3,143 · 0.00% win
You Found Spike · collection2,901 · 0.00% win
You Found Otis · collection2,864 · 0.00% win
You Found Sakura Spike · collection2,452 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:2293no change
14 Aug 2026, 16:2093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.