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Tornado Rampage [LEGACY]

Tornado Rampage [LEGACY]

A Roblox experience owned by CodeBreaker Productions!.

SimulatorENta fangametornado simulationlegacy version

Description (written by the developer; not a statement by this register)

PROJECT HAS BEEN CANCELLED! NO MORE FUTURE UPDATES “The Storms have Begun.” - PLEASE REPORT ANY AND ALL BUGS YOU FIND IN THIS VERSION! - NOT INTENDED FOR LOW-END DEVICES Tornado Rampage is a TA Fangame in the Same Form as every other game before it! With Many Gamemodes and Maps a Massive Chunk of Content to play through! We have also Fixed a Bunch of Issues that have befallen on Tornado Rampage v1.0 - INSPIRED BY: The Tornado Alley Series by Tornado Alley Community and Tornado Insanity by Soda

Last updated by the developer 5 Aug 2026, 19:50 UTC.

0
playing (measured 12 Aug 2026, 02:18 UTC)
6,934
lifetime visits
77%
liked (17 👍 / 5 👎)
50
favourites (7.2 per 1k visits)
19 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome350 · 100.0% win
Rookie · welcome136 · 0.00% win
Basic · progression59 · 0.00% win
Zeus' Gift · other59 · 0.00% win
Beta Phase · progression57 · 0.00% win
Pro · progression36 · 0.00% win
Woah three tornadoes!? · other33 · 0.00% win
Lightning Speed⚡ · other30 · 0.00% win
Times 4! · other26 · 0.00% win
Almost There! · other26 · 0.00% win
Double Merge! · other25 · 0.00% win
Storm Surge! · secret24 · 0.00% win
Delta Phase · other22 · 0.00% win
Demise 2 · progression22 · 0.00% win
Jerry's Awakening · collection22 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

77817917 August 2026 — 81 % liked6 September 2026 — 77 % liked17 August 20266 September 2026
2 measurements spanning 20 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 16:3677-4
17 Aug 2026, 16:2381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.