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✪ retro themed fighting game ✪

✪ retro themed fighting game ✪

A Roblox experience owned by ok lil bro.

Fighting & PvPENretrominigamesdestructible maps

Description (written by the developer; not a statement by this register)

⚡⚡ ❄️ THE FULL WINTER UPDATE IS HERE ❄️ 🎮 a round-based action-packed fighting game 🎮 ⚔️ compete in 10+ ✪ unique minigames ✪ across 35 retro-themed DESTRUCTIBLE maps (with more on the way!), featuring a mix of melee combat, gunplay, and strategic challenges. master an array of nostalgic weapons, from authentic guns to classic melee favorites. 🎵 enjoy a soundtrack of ✪ 62 classic tracks✪ while you take on friends and foes in fast, intense matches. with a growing roster of game modes, fast-paced quake-like movement, and retro-inspired design, each round feels fresh and exciting, which is perfect for players who love high-octane gameplay with a nostalgic twist the game is in early development, so ✪ join the community ✪, share your ideas, and help shape the future of this chaotic 'n nostalgic brawler 💎 this game also happens to have a developing in-depth economy. if you're interested in that sort of thing, definitely try that out. ❄️ TRADING COMES IN THE NEXT UPDATE ❄️ ⚡⚡

Last updated by the developer 6 Jan 2025, 17:21 UTC.

0
playing (measured 12 Aug 2026, 19:36 UTC)
5,585
lifetime visits
91%
liked (73 👍 / 7 👎)
179
favourites (32.1 per 1k visits)
19 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

✪ ✪ UBER ✪ ✪
600 R$
✪ LEGEND ✪
400 R$
✪ HERO ✪
250 R$
✪ ULTRA ✪
100 R$
✪ AIM ASSIST ✪
30 R$
✪ VIP ✪
25 R$
✪ NOT GONNA SUGARCOAT IT ✪
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

5 Wins in retro themed fighting game · progression6 · 0.00% win
3 Captures in retro themed fighting game · progression3 · 0.00% win
20 wins in retro themed fighting game · progression2 · 0.00% win
20 Kills in retro themed fighting game · other1 · 0.00% win
100 wins in retro themed fighting game · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9117 August 2026 — 91 % liked27 August 2026 — 91 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 20:4591no change
17 Aug 2026, 20:3491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.