Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
LiDAR

LiDAR

A Roblox experience owned by Otterspace.

HorrorENhorrorpuzzlebackrooms

LiDAR is a Roblox experience created on 2024-10-20. It currently has 6 players online and 7,222,609 lifetime visits. The game holds a 90% like percentage and 158,543 favorites. No specific genre is assigned. Players use a scanner to reveal surroundings while avoiding red dots. The experience is available on computer, mobile, console, and VR platforms.

Description (written by the developer; not a statement by this register)

🔦 Use a LiDAR scanner to reveal your surroundings 🔴 Avoid red dots, they are dangerous ❔ Each scan shows only a glimpse Available on: Computer, Mobile, Console, & VR Inspired by: "Scanner Sombre" & "Backrooms: Escape Together"

Last updated by the developer 6 Aug 2026, 02:23 UTC.

6
playing (measured 10 Aug 2026, 21:31 UTC)
7,222,609
lifetime visits
90%
liked (22,070 👍 / 2,571 👎)
158,583
favourites (22.0 per 1k visits)
20 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:314first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome4,760,385 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:3890no change
13 Aug 2026, 22:3790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.