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[NEW] FNAF: Pizzeria Frenzy

[NEW] FNAF: Pizzeria Frenzy

A Roblox experience owned by Devhouse Games.

TycoonENFNAFTycoonSimulation

[NEW] FNAF: Pizzeria Frenzy is a tycoon experience created on 2024-10-20. The game records 2,973,974 lifetime visits and 28,711 favorites. Currently, 9 players are active. The title holds an 89% like percentage. It is categorized under the tycoon genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

[v1.5.0] - 06/13/26: Boosts! Visit other pizzerias! NEW Plot! NEW animatronic prizes! AND more! More frequent updates coming! Join the group for a cash bonus in game! There are currently 5 endings! [Story Mode only] ❗ Inspired by Scott Cawthon's: Freddy Fazbear's Pizzeria Simulator. Play the original if you haven't already! 🎮 This game is a re-envisioned ROBLOX remake of FFPS, aiming to make it more fun and original by adding more features and my own twists on existing aspects. With that being said, I hope you enjoy the game! 🎧 The use of headphones, a strong internet connection, and a minimum of graphics level 5 is recommended for the best playing experience. 💻 Special thanks: @CentCentras @ChuizaEntertainment @Urall17 @Araya Entertainment @pizzav144 Tags: FNAF, Five Nights at Freddy's, Freddy Fazbear, Pizzeria Simulator, Tycoon, Simulator, Ffps, Fnaf 6, Fnaf Pf

Last updated by the developer 13 Jun 2026, 17:32 UTC.

9
playing (measured 10 Aug 2026, 18:51 UTC)
2,973,974
lifetime visits
89%
liked (6,927 👍 / 888 👎)
28,813
favourites (9.7 per 1k visits)
20 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:5114first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Animatronic Radar
199 R$
Fazbear's Legal Shield
149 R$
FREE Office Upgrades
99 R$
Unlock Plush Catalog
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A Slice of Ambition · other1,078,125 · 96.4% win
Trash and the Gang · other25,420 · 3.9% win
Rockstars Assemble · other20,628 · 2.4% win
Mediocre Melodies · other18,396 · 1.2% win
100K Faz-Rating · other17,021 · 2.0% win
Courtroom Catastrophe · other5,643 · 0.40% win
Posh Pizzeria · other4,601 · 0.80% win
1M Faz-Rating · progression1,404 · 0.40% win
Mediocre Milestone · other474 · 0.00% win
Schematics of Insanity · other251 · 0.00% win
Ultimate Manager · other235 · 0.00% win
Shut Down for Good · other44 · 0.00% win
Max Mode Completion · progression10 · 0.00% win
10M Faz-Rating · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:0289no change
14 Aug 2026, 06:0189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.