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Border Line Simulator

Border Line Simulator

A Roblox experience owned by Dimensional Game Studio.

SimulatorENqueue simulationsocial deductionstrategy

Description (written by the developer; not a statement by this register)

🌍 Step into the shoes of an international traveler in the most unexpectedly thrilling experience you'll ever have - Border Line Simulator! Join a sprawling queue of players, all anxiously waiting their turn to cross the border. But this isn't just a simple wait—sneaky challenges, unexpected twists, and rising tension make every moment an adventure! 🎭 Spice Up Your Wait: Line-Cutting Abilities: Master the art of slipping ahead without getting caught! Remember: Patience is a virtue, but a good strategy is priceless in Border Line Simulator! 👍 Like and Favorite ⭐ to support future updates!

Last updated by the developer 21 Dec 2025, 07:54 UTC.

0
playing (measured 22 Aug 2026, 21:18 UTC)
4,462
lifetime visits
71%
liked (12 👍 / 5 👎)
19
favourites (4.3 per 1k visits)
20 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 21:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 EXP
499 R$
AutoCut
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome3,912 · 0.00% win
Cut In Line · other2,239 · 0.00% win
First In Line · other1,829 · 0.00% win
Reached the end · progression1,296 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.