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[🔥] Combination Mayhem v0.8.9

[🔥] Combination Mayhem v0.8.9

A Roblox experience owned by PSFDevs Studio.

AdventureENitem combinationboss fightingexploration

Description (written by the developer; not a statement by this register)

>> Join in group for dev-log or updates! << Combination Mayhem is an exploration & fighting game where you can combine items to create armor, weapons, structures & more! Take back the Overworld's islands from Raiders, fight powerful bosses & discover new combinations! Current Game Version: v0.8.8 Join the ROBLOX Group: https://www.roblox.com/groups/6043841

Last updated by the developer 28 Sept 2025, 11:36 UTC.

0
playing (measured 17 Aug 2026, 16:33 UTC)
3,036
lifetime visits
83%
liked (15 👍 / 3 👎)
18
favourites (5.9 per 1k visits)
20 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Servers +
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

It's Heat! · progression89 · 0.00% win
How!? · other72 · 0.00% win
Monarch · progression35 · 0.00% win
The Final Sword · collection19 · 0.00% win
It's very Heat ! · other15 · 0.00% win
Andromeda · progression9 · 0.00% win
??? · progression8 · 0.00% win
Heaven..? · progression5 · 0.00% win
65536 Cube · other4 · 0.00% win
Admin Cube · other2 · 0.00% win
True Chaos!0 · 0.00% win
TON-6180 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.