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⚔️ Sword Fight RNG

⚔️ Sword Fight RNG

A Roblox experience owned by Ctrl Dice.

SimulatorENRNG mechanicsSword combatAFK grinding

Description (written by the developer; not a statement by this register)

Roll. Fight. Steal Time. 🎲 Spin for 200+ Swords from basic to godly ⏳ Steal Time beat players and drain their time 💤 AFK Roll keep earning while idle 🍀 Potions boost luck, damage & more 🏆 Climb the Leaderboard dominate or disappear 🛠 BETA Help shape the game feedback welcome! 🎮 Jump in and let the RNG decide your fate.

Last updated by the developer 30 Sept 2025, 12:28 UTC.

0
playing (measured 16 Aug 2026, 05:36 UTC)
8,229
lifetime visits
88%
liked (29 👍 / 4 👎)
209
favourites (25.4 per 1k visits)
20 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 05:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shiny Hunter
599 R$
Double Roll
499 R$
Ultra Lucky
449 R$
VIP
275 R$
Quick Roll
199 R$
Lucky Roll
150 R$
Instant Respawn
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

W · other2,566 · 0.00% win
O · other2,566 · 0.00% win
S · other2,566 · 0.00% win
R · other2,566 · 0.00% win
D · other2,566 · 0.00% win
PVP · other737 · 0.00% win
Lucky · other479 · 0.00% win
Unlock 50 swords! · collection133 · 0.00% win
Unlock 100 swords! · collection33 · 0.00% win
Move those feet · other21 · 0.00% win
Blade's First Light · collection15 · 0.00% win
Blade’s Third Flame · collection14 · 0.00% win
Unlock 200 swords · collection13 · 0.00% win
Blade’s Second Dawn · other10 · 0.00% win
Unlock 400 swords · collection5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.