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Master Tower Defense

Master Tower Defense

A Roblox experience owned by Team G-Topaz.

Tower defenseENTower DefenseStrategyProgression

Master Tower Defense is a tower-defense experience created on 2024-10-20. It has accumulated 6,009,914 lifetime visits and 7,052 favorites. Currently, 20 users are playing. The game holds an 84% like percentage. It features 12 side gamemodes, 2 core gamemodes, 30+ maps, and 39 towers.

Description (written by the developer; not a statement by this register)

Welcome to Master Tower Defense! This TD game has tons of content to progress through, such as 12 side gamemodes and 2 core gamemodes with 30+ maps. As well as 39 towers and a few skins made by the community. This game takes a good while to progress through! If youre ever in need of guidence, use the guide tab, and if you ever need information on how something works, click on the orange button next to a tower, use the console feature, or go to settings > information. Version: V1.6.9.2 Next upd: V1.7(In-dev) This game started development and released between the dates of 10/8/2022 - 02/25/2023, this project was originally owned and founded by Primate (Magister_5). Primate handled down development and the responsibility of the project to the developers around 4/28/2024, ownership was then transfered down to VordoPollik (Hi thats me!) at the date of 10/20/2024. Tags: MTD, Tower Defense, TD

Last updated by the developer 27 Jul 2026, 02:23 UTC.

20
playing (measured 10 Aug 2026, 21:21 UTC)
6,009,914
lifetime visits
84%
liked (2,874 👍 / 565 👎)
7,446
favourites (1.2 per 1k visits)
20 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:2112first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mode Toolbox
225 R$
Musician Track Swapping
80 R$
Fun Customizations!
80 R$
Rainbow Nametag
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Casual · other94,004 · 2.5% win
Level 30 · progression21,939 · 0.60% win
Defender · other21,687 · 0.00% win
Chain Breaker · other19,412 · 0.00% win
Tower F1 · progression12,720 · 0.60% win
Level 50 · progression12,695 · 0.00% win
Garden Defender · other11,488 · 1.9% win
Tower F2 · progression9,270 · 0.60% win
Boss Rush! · progression6,872 · 0.00% win
Tower F3 · progression6,605 · 1.9% win
Burnt Hard · other6,367 · 0.00% win
Void · other5,820 · 0.00% win
Level 100 · progression5,077 · 0.00% win
Mushroom · other4,670 · 0.60% win
???'s Wave · other3,897 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked13 September 2026 — 84 % liked23 September 2026 — 84 % liked3 October 2026 — 84 % liked13 October 2026 — 84 % liked23 October 2026 — 84 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 00:1784no change
13 Oct 2026, 00:1684no change
3 Oct 2026, 00:1584no change
23 Sept 2026, 00:1584no change
13 Sept 2026, 00:0884no change
3 Sept 2026, 00:0884no change
24 Aug 2026, 00:0884no change
14 Aug 2026, 00:0784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

master-tower-defense.fandom.com0 active editors · 645 edits
34 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.

Icon history

Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.