Hex Wreck
A Roblox experience owned by Pew Studioz.
Fighting & PvPENarena combathexagon themebeta
Description (written by the developer; not a statement by this register)
⚠️ THIS GAME IS IN BETA! Expect bugs, frequent updates, and the risk of losing data. Support development by playing or donating! 💖 💥 Smash into the chaos - it's time to WRECK THE HEXAGONS! 💥 Are you ready to dominate the arena, or will you get shattered trying? 🏆 Only one player can claim ultimate victory - will it be you? Dive into the frenzy. Wreck or be wrecked! 🎮 CONTROLS [ PC / KEYBOARD ] LShift — Sprint Spacebar — Jump LCtrl — Shiftlock Q — Ability 1 (Primary) E — Ability 2 (Secondary) R — Ability 3 (Tertiary) G — Emote Menu [ CONSOLE / CONTROLLER ] L3 (Left Stick Click) — Sprint Button X — Ability 1 (Primary) Button Y — Ability 2 (Secondary) Button B — Ability 3 (Tertiary) DPad Down — Emote Menu ⚠️ FAIR PLAY NOTICE: Any form of cheating, exploitation, or script usage will result in an immediate HexCoin Deduction, Data Reset, or Permanent Ban. We maintain a zero-tolerance policy. Play fair!
Last updated by the developer 8 Aug 2026, 15:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.