[DAILY🍀] Apex RNG!
A Roblox experience owned by RAIN OF LUCK.
SimulatorENrngsimulatoraura collection
Description (written by the developer; not a statement by this register)
Welcome to Apex RNG! 👋🍀 🎆30X LUCK EVENT🍀 This game is an rng and simulator combined, explore and roll over 60+ different, unique and rare auras, 💎 Forge charms to increase your luck and speed, 💨 Find ancient potions around the map and drink them for special buffs, 🧪 Over 11+ Biomes to explore and discover, 🗺️ And reach the leaderboards and flex! 🏆 Chapter 2 has arrived and with its features! [FISHING AND MERCHANT!!🐟] MACROING IS ALLOWED -> YOU WON'T GET BANNED This is a solo-dev project made by a 13 year old kid, don't expect huge updates. Inspired by sols rng, I do not want it to be a direct copy but I want the gameplay to feel similar to sols. Over time the game should develop its own style. Made with ❤️ by BG3SF
Last updated by the developer 29 Jan 2025, 18:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.