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Infinitum [DISCONTINUED]

Infinitum [DISCONTINUED]

A Roblox experience owned by NecroTech Studio.

ShooterENPvEShooterInfinite Loop

Description (written by the developer; not a statement by this register)

Infinitum is a fast-paced pve shooter where you are stuck in an infinite death loop, seeking a way out. This game is currently being altered and reworked. This version will no longer actively receive any updates. Join the group to stay updated on our upcoming games! https://www.roblox.com/communities/34132746/NecroTech-Studio#!/about credits: scripter(s) - ladtoony, SONICMAKCNM modeler(s) - tct123letsgo, hidoods123, ItzAgentBliss, komanboiyt animator(s) - cr3zyonalt, ladtoony artist - fayethful, thatdude12071 sound designer - trapmaid music designer - eelz

Last updated by the developer 30 Jun 2026, 14:46 UTC.

0
playing (measured 13 Aug 2026, 16:52 UTC)
2,487
lifetime visits
91%
liked (29 👍 / 3 👎)
33
favourites (13.3 per 1k visits)
20 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 16:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tip pwease
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

pre-alpha tester · other339 · 0.00% win
unorganized mess. · progression19 · 0.00% win
Against All Odds · progression7 · 0.00% win
NIGHTGUARD!! · other7 · 0.00% win
No souls hurt during this run! · other1 · 0.00% win
Don't be afraid John. · progression1 · 0.00% win
Stress Relief · progression0 · 0.00% win
Sleeping on the job! · other0 · 0.00% win
But it refused. · other0 · 0.00% win
All calculated! · other0 · 0.00% win
To exist is to suffer. · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.