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Last Arena Standing [BETA]

Last Arena Standing [BETA]

A Roblox experience owned by Battle Arena's Studio.

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Description (written by the developer; not a statement by this register)

Warning⚠: This Game contain Violence such as loud gun sound I do not recommended for people who are sensitive with loud gun's sound: There is a way to change that by lowering your valume.⚡ Game control: Press C to crouch and lean on the floor X to uncrouch and stop leaning on the floor. Left-Shift is running. Alt button is to navigate. Q is camera side way to the Left. E is camera side way to the Right. V Changing the guns mode Rapid fire or None Rapid Fire. Scrolling while your holding guns change the way your holding the guns and if your scopping then it change the sensitivity.🎮

Last updated by the developer 28 Jul 2026, 09:59 UTC.

0
playing (measured 14 Aug 2026, 13:21 UTC)
3,080
lifetime visits
52%
liked (11 👍 / 10 👎)
35
favourites (11.4 per 1k visits)
21 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 13:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PKM and M249
250 R$
Minigun
199 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The New Comer · welcome1,391 · 0.00% win
Let The Party Started!! · welcome613 · 0.00% win
Thank You For Support Us · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.