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[UPD 1.1🔥] Cursed Tower Defense

[UPD 1.1🔥] Cursed Tower Defense

A Roblox experience owned by Reminiscent Projects.

Tower defenseENJujutsu KaisenAnimeRoguelite

Description (written by the developer; not a statement by this register)

Welcome to Cursed Tower Defense, where sorcerers, curses, and strategy collide! Inspired by Jujutsu Kaisen. Summon powerful units, each with their own flashy moves and cursed techniques, and defend against wave after wave of curses. Pick your class before each match—will you boost your team as a Sorcerer, or tap into cursed energy as a Curse? Reroll traits to find crazy-strong combos, unlock rare characters, and flex your units in style. Maps get harder, enemies get stronger, and only the strongest sorcerers survive. 🔥 Leaderboard monthly rewards 🎲 Reroll binding vows, traits, & ranks 🎮 Co-op and solo gameplay (PC & Mobile) 🌍 Epic maps with different challenges 💰 Free huge rewards every update ✨ Anime-inspired Version 1.0 [BETA] - Game updates twice a month! Available codes: FIRSTUPDATE & BETTERTHANNEVER Join our group and social links to get the latest codes faster! Created and maintained by Reminiscent Projects.

Last updated by the developer 3 Aug 2026, 23:17 UTC.

0
playing (measured 10 Aug 2026, 18:04 UTC)
415,663
lifetime visits
97%
liked (8,542 👍 / 291 👎)
2,535
favourites (6.1 per 1k visits)
21 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shiny Hunter
1,199 R$
50x Summoning
699 R$
Double Storage
500 R$
VIP
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Cursed Tower Defense! · welcome120,056 · 100.0% win
Summoned Your First Unit · collection69,678 · 100.0% win
Conquered Story Mode · progression51,965 · 0.00% win
Play with a Friend · social9,276 · 0.00% win
Early Adopter · welcome1,181 · 0.00% win
Administrator Spotted · other15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:4797no change
14 Aug 2026, 22:3497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.