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Pixelated Past

Pixelated Past

A Roblox experience owned by Voxelforged.

SurvivalENDinosaur SurvivalPVP FightingVoxel Graphics

Pixelated Past is a survival game created on 2024-10-21. It currently has 44 players online and 1,301,906 lifetime visits. The experience holds 9,803 favorites and an 83% like percentage. The genre is listed as survival.

Description (written by the developer; not a statement by this register)

Try our new game here; https://www.roblox.com/games/102049329961198/Archosauria Welcome to Pixelated Past! Pixelated Past is a creature survival game, where you survive as one of the many Dinosaurs found in the game! Fight players, survive natural disasters, grow to be the strongest, and more! You may report issues, exploiters, and suggest things in our community server. Tags (ignore) Dinosaur, Fighting, Survival, Creature, Simulator, PVP, Voxelforged, Pixelated Past, Saurian Siege, Mesozoic, Extinct, Prehistoric, Jurassic, Dinos, Animals, Retro, Classic, Voxel, Forged, Past, Pixels, Pixel, Cenozoic, Fossil, Pixelated, Dino, Survive, Fight, Forest, JW, Jurassic World

Last updated by the developer 8 Aug 2026, 18:56 UTC.

44
playing (measured 10 Aug 2026, 19:36 UTC)
1,301,906
lifetime visits
83%
liked (2,427 👍 / 500 👎)
10,057
favourites (7.7 per 1k visits)
21 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:3633first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mini Devsaurs
600 R$
2x DNA
500 R$
Early Playable Access
500 R$
[PREORDER] VIP+
500 R$
[PREORDER] NPC Playables
300 R$
2x Faster Growth
250 R$
Slower Metabolism
100 R$
Larger Pack Size
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Warming · welcome427,990 · 100.0% win
Generational Wisdom · other164,946 · 0.00% win
Circle of Life · other88,430 · 6.1% win
A Message To You · other78,152 · 0.00% win
Shopping Spree · other37,164 · 10.1% win
First Blood · other37,109 · 4.0% win
Meet the Team · other29,813 · 0.00% win
Money Up, Health Down · other4,447 · 0.00% win
Pulverized · other3,100 · 0.40% win
Et in Arcadia ego · other2,236 · 0.00% win
The Hivemind Grows Evermore · other1,908 · 0.00% win
World Wipeout · progression1,636 · 0.00% win
Ancient Spitroast · other448 · 0.00% win
Tester Award · other316 · 0.00% win
Eye of Exploration · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:3683no change
24 Aug 2026, 13:3683no change
14 Aug 2026, 13:3583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.