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⭐ Shin Sonic MORPHS

⭐ Shin Sonic MORPHS

A Roblox experience owned by Lunico.

RoleplayENShin SonicMorphsSurvival

Shin Sonic MORPHS is a roleplay experience created on October 21, 2024. The game features 26 unlockable morphs based on the Shin Sonic Series. It has accumulated 27,214,595 lifetime visits and 2,711,006 favorites. Currently, 160 players are active. The experience holds an 89 percent like percentage.

Description (written by the developer; not a statement by this register)

👋 Find & Unlock ALL the Shin Sonic characters! 🔪 Survive the killers that will attack you along the way! Current Morphs: 26 ⭐ Join the group to unlock the group morph! Game is fanmade, based off of the "Shin Sonic Series" Tags: Shin Sonic, Shin Sonic Tapes, Sonic Tapes, Morphs, Find the morphs, Roleplay, RP, Morph

Last updated by the developer 11 Nov 2025, 06:34 UTC.

95
playing (measured 24 Aug 2026, 03:50 UTC)
27,411,580
lifetime visits
89%
liked (12,730 👍 / 1,620 👎)
2,734,343
favourites (99.8 per 1k visits)
21 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9536923210 August 2026 — 161 players21 August 2026 — 169 players21 August 2026 — 176 players21 August 2026 — 167 players21 August 2026 — 216 players22 August 2026 — 272 players22 August 2026 — 268 players22 August 2026 — 270 players22 August 2026 — 218 players22 August 2026 — 222 players22 August 2026 — 195 players22 August 2026 — 192 players22 August 2026 — 182 players22 August 2026 — 186 players22 August 2026 — 209 players22 August 2026 — 194 players22 August 2026 — 232 players22 August 2026 — 247 players22 August 2026 — 332 players22 August 2026 — 324 players22 August 2026 — 360 players22 August 2026 — 369 players22 August 2026 — 355 players22 August 2026 — 331 players22 August 2026 — 295 players22 August 2026 — 291 players22 August 2026 — 299 players22 August 2026 — 302 players22 August 2026 — 275 players23 August 2026 — 237 players23 August 2026 — 171 players23 August 2026 — 154 players23 August 2026 — 129 players23 August 2026 — 131 players23 August 2026 — 114 players23 August 2026 — 127 players23 August 2026 — 125 players23 August 2026 — 109 players23 August 2026 — 122 players23 August 2026 — 134 players23 August 2026 — 143 players23 August 2026 — 185 players23 August 2026 — 197 players23 August 2026 — 231 players23 August 2026 — 277 players23 August 2026 — 242 players23 August 2026 — 266 players23 August 2026 — 298 players23 August 2026 — 237 players23 August 2026 — 237 players23 August 2026 — 230 players23 August 2026 — 232 players23 August 2026 — 227 players24 August 2026 — 161 players24 August 2026 — 123 players24 August 2026 — 130 players24 August 2026 — 95 players10 August 202624 August 2026
57 measurements spanning 14 days, net -66. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–410 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 57
Measured (UTC)PlayersChange
24 Aug 2026, 03:5095-35
24 Aug 2026, 02:50130+7
24 Aug 2026, 01:50123-38
24 Aug 2026, 00:50161-66
23 Aug 2026, 23:50227-5
23 Aug 2026, 22:50232+2
23 Aug 2026, 21:50230-7
23 Aug 2026, 20:50237no change
23 Aug 2026, 19:50237-61
23 Aug 2026, 18:50298+32
23 Aug 2026, 17:50266+24
23 Aug 2026, 16:50242-35
23 Aug 2026, 15:50277+46
23 Aug 2026, 14:50231+34
23 Aug 2026, 13:50197+12
23 Aug 2026, 12:50185+42
23 Aug 2026, 11:50143+9
23 Aug 2026, 10:50134+12
23 Aug 2026, 09:50122+13
23 Aug 2026, 08:50109first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🔓 UNLOCK All Morphs!
999 R$
🍀 10x HUGE Shin Sonic
399 R$
🩸 Shin Shadow [KILLS]
399 R$
✨ Shin Tails [KILLS]
399 R$
🩷 Shin Amy
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED! · welcome361,321 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8921 August 2026 — 89 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked24 August 2026 — 89 % liked24 August 2026 — 89 % liked24 August 2026 — 89 % liked24 August 2026 — 89 % liked21 August 202624 August 2026
57 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 57
Measured (UTC)% likedChange
24 Aug 2026, 03:5089no change
24 Aug 2026, 02:5089no change
24 Aug 2026, 01:5089no change
24 Aug 2026, 00:5089no change
23 Aug 2026, 23:5089no change
23 Aug 2026, 22:5089no change
23 Aug 2026, 21:5089no change
23 Aug 2026, 20:5089no change
23 Aug 2026, 19:5089no change
23 Aug 2026, 18:5089no change
23 Aug 2026, 17:5089no change
23 Aug 2026, 16:5089no change
23 Aug 2026, 15:5089no change
23 Aug 2026, 15:4689no change
23 Aug 2026, 14:5089no change
23 Aug 2026, 13:5089no change
23 Aug 2026, 12:5089no change
23 Aug 2026, 11:5089no change
23 Aug 2026, 10:5089no change
23 Aug 2026, 09:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.