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Block by Block [ALPHA]

Block by Block [ALPHA]

A Roblox experience owned by Pixel Playhouse!.

Sandbox & buildingENcollaborative buildingmap completionleaderboards

Block by Block [ALPHA] is a sandbox-building experience created on 2024-10-21. The game has accumulated 1,035,199 lifetime visits and 3,627 favorites. Currently, zero users are playing. The title holds a 71% like percentage. It features tags including build, explore, adventure, multiplayer, teamwork, creative, and fun.

Description (written by the developer; not a statement by this register)

🏗️ Build Together! 🧱 Invite friends, build, and complete NEW maps! 📅 New maps every week to explore and conquer! 🚧 Currently in BETA: Expect bug fixes and gameplay changes as we improve! 👑 Be the top builder and claim your spot on the leaderboards! 👍 LIKE, FAVORITE, and JOIN the group for 1,000 currency In Game! 💥 Daily/Weekly Updates! Join the Group and Follow the game to stay updated! Tele To Spawn Keybind: E Tags: Build, Explore, Adventure, Multiplayer, Teamwork, Creative, Fun

Last updated by the developer 7 Aug 2026, 23:27 UTC.

0
playing (measured 10 Aug 2026, 22:51 UTC)
1,035,199
lifetime visits
71%
liked (1,460 👍 / 604 👎)
3,620
favourites (3.5 per 1k visits)
21 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:512first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Triple Carry
599 R$
Double Speed!
199 R$
Huge Hitbox
199 R$
Double Carry
199 R$
Double Brick!
199 R$
Teleport To Spawn
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome390,830 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked3 September 2026 — 71 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:2271no change
24 Aug 2026, 15:1971no change
14 Aug 2026, 15:1871first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

block-by-block.fandom.com2 active editors · 946 edits
25 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.