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Pro Soccer Simulator ⚽️

Pro Soccer Simulator ⚽️

A Roblox experience owned by TPC Games.

SportsENsoccersimulatorpets

Description (written by the developer; not a statement by this register)

Welcome to PRO SOCCER SIMULATOR 👍 Next REWARD at 50k LIKES! 🎁 Use codes "30KLIKE, 20KLIKE, 10KLIKE, UPDATE, 4KLIKE" for FREE REWARDS in-game! 📅 Weekly updates on every Saturday! ⚡ x2 Cash every Weekend! 🔥 PREMIUM BENEFITS: +50% Cash & +25% Luck How to Play: ⚽ Train hard and become stronger on the field! 💥 Compete against others, win matches, and earn coins! 🥚 Unlock new pets, balls, trainers, and more to boost your power! 🌍 Explore different maps and rise from the streets to become a soccer superstar! 🏆 Dominate the leaderboard and claim the #1 spot! TAGS: wall, police, brainrot, pets, tsunami, lava, disaster, tycoon, simulator, glider, lucky, lucky block, sand, training, spear, car, race, racing, throwing, motorcycle, car, brainrots, climb speed, +1, click, train, ragdoll, simulator, train, slap, battle, soccer, football, card, rng, lock, rivals, ball, game, sport

Last updated by the developer 7 Jul 2026, 17:15 UTC.

8
playing (measured 10 Aug 2026, 14:00 UTC)
11,375,989
lifetime visits
95%
liked (30,736 👍 / 1,770 👎)
308,404
favourites (27.1 per 1k visits)
21 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0013first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100% Darkmatter Chance
1,000 R$
100% Rainbow Chance
600 R$
100% Golden Chance
300 R$
Mythical Lucky
250 R$
Octuple Hatch
200 R$
+8 Pet Equip
200 R$
Special Weight
200 R$
x2 Rebirth
180 R$
Ultra Lucky
150 R$
Instant Spin
50 R$
Lucky
50 R$
x2 Rank
50 R$
Fast Hatch
30 R$
+100 Inventory Space
10 R$
Auto Rebirth
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,488,790 · 100.0% win
Time Breaker · other1,368,352 · 14.7% win
Shredded Rank · progression397,308 · 0.00% win
Tan Rank · other367,738 · 0.00% win
Slate Rank · other285,251 · 0.00% win
Prison World · progression228,033 · 0.30% win
Prisoner Rank · other155,694 · 0.00% win
Desert World · progression71,387 · 0.30% win
Concrete Rank · other60,629 · 0.00% win
Rock Rank · other37,554 · 0.00% win
Alien World · other24,383 · 0.00% win
Metal Rank · other22,165 · 0.00% win
Winter World · progression16,835 · 0.00% win
Shiny Rank · other15,680 · 0.00% win
Steel Rank · progression10,714 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3295no change
23 Aug 2026, 19:3195no change
13 Aug 2026, 19:3095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.