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Orb Mania / Incremental

Orb Mania / Incremental

A Roblox experience owned by Pebble Spire.

TycoonENincrementalidlefantasy

Description (written by the developer; not a statement by this register)

Orb Mania is an incremental game where many numbers will grow rapidly. Collect drops from the Great Tree and get Essence, which then can be spent to get even more of it. Dopamine loop, indeed! Presents a variety of features to be explored! Most recent update: ✨ Added ✨ New area (Caves). Statues, Caves' primary mechanic. Living Liquid, always stays with you no matter what.. Right? Offline progress. Note: it works only on Essence, Tokens and Living LIquid. 🔧 Changed 🔧 Greatly expanded upgrade caps of Essence, Crystals and Tokens for easier progress. Current Version: α-2.

Last updated by the developer 2 Apr 2026, 06:19 UTC.

0
playing (measured 23 Aug 2026, 06:07 UTC)
1,024
lifetime visits
87%
liked (13 👍 / 2 👎)
10
favourites (9.8 per 1k visits)
22 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 06:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome20 · 0.00% win
Shiny Crystals · progression11 · 0.00% win
Tokens · other8 · 0.00% win
Diamond Light · other3 · 0.00% win
Relics of Past1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.