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Tourville Transport Simulator V1.7.5

Tourville Transport Simulator V1.7.5

A Roblox experience owned by Tourville Transport.

SimulatorENbus simulationRATP inspiredpublic transport

Description (written by the developer; not a statement by this register)

Tourville Transport Simulator, a Roblox bus simulation game inspired by the RATP network, with totally fictional lines! Shutdown = Update Join us and contribute to the expansion of the network!

Last updated by the developer 3 Jul 2026, 18:56 UTC.

0
playing (measured 11 Aug 2026, 02:04 UTC)
443,900
lifetime visits
71%
liked (387 👍 / 155 👎)
1,802
favourites (4.1 per 1k visits)
22 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pack - Ligne Express
150 R$
Iveco Urbanway 18 H IDFM - Inter
90 R$
Urbanway 18 diesel 18
90 R$
Scania Citywide LFA - Intérieur
90 R$
Mercedes Intouro IDFM intérieur
80 R$
Urbanway 12 C8 IDFM
60 R$
Urbanway 12 H IDFM
60 R$
Irisbus Citelis 18 RATP & STIF IDFM
60 R$
Urbanway 12 C9 IDFM - Spécial J.O
50 R$
Solaris Urbino CNG 18 IDFM
50 R$
Iveco Urbanway 18 CNG C9 IDFM
40 R$
Iveco Urbanway H 18 IDFM
40 R$
Iveco GNV 18 IDFM
40 R$
Alstom Aptis
30 R$
Bolloré BlueBus IDFM
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bienvenue sur Tourville Transport ! · welcome98,544 · 0.00% win
Mini-dayday · other43 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked4 September 2026 — 71 % liked14 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:1571no change
14 Aug 2026, 22:0571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.