Car Dashcam Crash Simulator
A Roblox experience owned by Harakagames.
SimulatorENphysics simulationvehicle destructionsandbox chaos
Car Dashcam Crash Simulator is a Roblox simulator experience created in 2024. Players complete repeated in-game tasks to earn currency and unlock progress. It has logged 6,124,771 lifetime visits and 9,824 favorites to date. It holds a 62% like rate, with 53 players active at last count. It is listed in the simulator category on the index.
Description (written by the developer; not a statement by this register)
Car Dashcam Crash Simulator is a sandbox game about smashing cars with dashcam. Drive fast and crash into things. You can test the physics, and wreck your vehicle. You can also run over other players roaming the map, but the main point of the game is just to cause big car crashes. Car Crashing Dashcam Dashcam view Realistic car crash physics and destruction Choose to crash or be run over! Endless chaos and excitement Crash cars Break cars
Last updated by the developer 11 Aug 2026, 16:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 20:00 | 48 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 00:05 | 62 | no change |
| 13 Oct 2026, 00:05 | 62 | no change |
| 3 Oct 2026, 00:03 | 62 | no change |
| 23 Sept 2026, 00:03 | 62 | no change |
| 13 Sept 2026, 00:02 | 62 | no change |
| 3 Sept 2026, 00:02 | 62 | no change |
| 24 Aug 2026, 00:01 | 62 | no change |
| 14 Aug 2026, 00:00 | 62 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.