Music Hangout
A Roblox experience owned by sacrificed my soul.
Social & hangoutENsocial hangoutaudio playerboombox
Description (written by the developer; not a statement by this register)
Welcome to Music Hangout! 💫Choose between playing audios normally, or visualize them for everyone to see.💫 -> Want someones audio? Go up to them and press E and click "Request Audio". -> Want to remove an audio from your playlist? Click the audio icon in your playlist. Want to mute someones music? You can either: -> Type /radiomute (player) -> Click their Boombox and click "Mute Boombox" -> Click the "Mute List" button on the LEFT SIDE of your screen, and search for someone to mute. -> Want someones Boombox skin? Ask them to type /giveskin (player) and it's yours! -> Any results of stealing this game and it's concepts/ideas will result in your game being taken down. ✉️SHARE THIS GAME, AND INVITE YOUR FRIENDS. MORE PLAYERS = MORE UPDATES.✉️ ⚠️Please abide by Roblox TOS, You will be banned otherwise.⚠️ -> Map Builder: dgicore (zane) -> Game Scripter: GanyuXianyun (eerie) As of 8/27/2025 you'll need the games URL to re-visit Discontinued from updates as of 9/1/2025
Last updated by the developer 2 Dec 2025, 14:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 12:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.