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Pink Obby 💗

Pink Obby 💗

A Roblox experience owned by Obbies+.

ObbyENpink themevalentine themeeasy difficulty

Pink Obby 💗 is an obby experience created on 2024-10-23. It has accumulated 2,503,353 lifetime visits and 345,137 favorites. The game holds a 70% like percentage. Currently, zero users are playing. The description highlights 75 stages involving running, jumping, climbing, and sliding.

Description (written by the developer; not a statement by this register)

💗 Welcome to Pink Obby™! Run, jump, climb, and slide through 75 super fun stages! 💗 Be sure to like 👍 the game if you enjoyed it! ⚠️ If you buy a gamepass while ingame, you will have to rejoin in order to receive it. Join the group! https://www.roblox.com/groups/34795996 Tags: obby, parkour, fun, parkour obby, obstacle course, rainbow, easy, fun obby, pink obby, easy pink obby, valentine obby, valentines obby, mega fun obby, super easy obby, really easy obby, cotton obby, escape, adventure, run, slide, admin, mega, easy obby

Last updated by the developer 5 Jan 2026, 04:24 UTC.

0
playing (measured 11 Aug 2026, 18:21 UTC)
2,503,353
lifetime visits
70%
liked (238 👍 / 104 👎)
345,131
favourites (137.9 per 1k visits)
23 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN COMMANDS
799 R$
MINIGUN
399 R$
Rainbow Flying Carpet
199 R$
Fusion Coil
79 R$
Gravity Coil
49 R$
Speed Coil
39 R$
Boombox
19 R$
Rainbow Trail
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,715,104 · 100.0% win
Winner · progression194,057 · 66.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7014 August 2026 — 70 % liked24 August 2026 — 70 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:3070no change
14 Aug 2026, 07:2370first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.