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Roomsploration

Roomsploration

A Roblox experience owned by By By By By By By By By Vil.

AdventureENexplorationuser-generatedsocial

Description (written by the developer; not a statement by this register)

A game where you open doors and explore new rooms in the vast user generated world. You can also vibe or tag along with others in journeying through doors!

Last updated by the developer 9 May 2025, 09:21 UTC.

0
playing (measured 10 Aug 2026, 23:08 UTC)
142,877
lifetime visits
75%
liked (951 👍 / 324 👎)
4,803
favourites (33.6 per 1k visits)
23 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Speed Brick
300 R$
Pink Speed Brick
150 R$
Coordinate Teleporter
100 R$
Player Teleporter
80 R$
Red Speed Brick
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome89,818 · 0.00% win
20 UNIQUE ROOMS · collection50,778 · 100.0% win
40 UNIQUE ROOMS · collection30,646 · 100.0% win
60 UNIQUE ROOMS · collection20,151 · 100.0% win
80 UNIQUE ROOMS · collection13,742 · 100.0% win
100 UNIQUE ROOMS · collection9,158 · 0.00% win
120 UNIQUE ROOMS · collection5,024 · 0.00% win
1,000 ROOMS · progression4,994 · 0.00% win
2,000 ROOMS · progression3,122 · 0.00% win
140 UNIQUE ROOMS · progression2,274 · 0.00% win
5,000 ROOMS · progression389 · 0.00% win
10,000 ROOMS · progression54 · 0.00% win
100,000 ROOMS · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.