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[New] Toys R Us Tycoon!

[New] Toys R Us Tycoon!

A Roblox experience owned by Toys R Us Tycoon!.

TycoonENTycoonToys R UsTribute

[New] Toys R Us Tycoon! is a tycoon experience created on 2018-05-26. The game has recorded 1,250,997 lifetime visits and 9,023 favorites. Currently, zero users are playing. The experience holds a 68% like percentage.

Description (written by the developer; not a statement by this register)

The brand NEW Toys R Us Tycoon by SubZeroExtabyte as a tribute to the now closing Toys R Us stores

Last updated by the developer 31 Aug 2018, 22:56 UTC.

0
playing (measured 11 Aug 2026, 00:20 UTC)
1,250,997
lifetime visits
68%
liked (2,083 👍 / 969 👎)
9,039
favourites (7.2 per 1k visits)
26 May 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Money - Toys R Us Pass
1,499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Toys R Us Complete! · progression39,532 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6814 August 2026 — 68 % liked3 September 2026 — 68 % liked13 September 2026 — 68 % liked23 September 2026 — 68 % liked14 August 202623 September 2026
4 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 16:2268no change
13 Sept 2026, 16:0168no change
3 Sept 2026, 15:5368no change
14 Aug 2026, 13:4668first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.