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Parkour Spiral

Parkour Spiral

A Roblox experience owned by Hielke Studios.

ObbyENtower climbdaily questsleaderboards

Parkour Spiral is an obby experience created on 2024-10-23. It has recorded 43,926,281 lifetime visits and 394,884 favorites. Currently, 490 users are playing. The experience holds an 80% like percentage.

Description (written by the developer; not a statement by this register)

Climb the ENORMOUS spiral tower in the ultimate parkour challenge! 🏃‍♂️ Run, jump & race friends or solo to the top 🎁 Daily quests & streak chests for big rewards 👤 Custom skins and pets to show off your style 💰 Earn Parcoins & climb the leaderboards Are you skilled enough to reach the top?

Last updated by the developer 8 Sept 2026, 08:22 UTC.

93
playing (measured 5 Oct 2026, 22:50 UTC)
47,151,784
lifetime visits
80%
liked (28,655 👍 / 7,334 👎)
423,570
favourites (9.0 per 1k visits)
23 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9378543915 September 20265 October 2026
500 measurements spanning 21 days, net -138. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
5 Oct 2026, 22:5093-89
5 Oct 2026, 21:50182-1
5 Oct 2026, 20:50183-93
5 Oct 2026, 19:50276+3
5 Oct 2026, 18:50273-33
5 Oct 2026, 17:50306+20
5 Oct 2026, 16:50286+4
5 Oct 2026, 15:50282-20
5 Oct 2026, 14:50302-66
5 Oct 2026, 13:50368+31
5 Oct 2026, 12:50337+63
5 Oct 2026, 11:50274+43
5 Oct 2026, 10:50231+35
5 Oct 2026, 09:50196+22
5 Oct 2026, 08:50174+2
5 Oct 2026, 07:50172+35
5 Oct 2026, 06:50137-34
5 Oct 2026, 05:50171+3
5 Oct 2026, 04:50168+15
5 Oct 2026, 03:50153first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
299 R$
Double Jump
199 R$
Moon Gravity
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Steps · welcome20,959,044 · 100.0% win
The Climb Complete · progression4,129,875 · 27.1% win
Walker · other1,674,970 · 9.2% win
Runner · other665,387 · 3.3% win
Racer · other234,239 · 1.1% win
Taskmaster · other161,687 · 0.90% win
Elite · other53,418 · 0.20% win
S stands for Speed · other28,361 · 0.10% win
Furry Companion · collection23,107 · 0.30% win
Victory Rush · other15,269 · 0.10% win
Consistency King · other8,654 · 0.10% win
Daily Dominator · other7,731 · 0.20% win
Parkour Champion · progression7,602 · 0.00% win
Weekly Winner · other3,403 · 0.00% win
Linked Legend · other2,679 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8021 August 202622 October 2026
1083 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1083
Measured (UTC)% likedChange
22 Oct 2026, 14:4680no change
12 Oct 2026, 14:4580no change
5 Oct 2026, 22:5080no change
5 Oct 2026, 21:5080no change
5 Oct 2026, 20:5080no change
5 Oct 2026, 19:5080no change
5 Oct 2026, 18:5080no change
5 Oct 2026, 17:5080no change
5 Oct 2026, 16:5080no change
5 Oct 2026, 15:5080no change
5 Oct 2026, 14:5080no change
5 Oct 2026, 13:5080no change
5 Oct 2026, 12:5080no change
5 Oct 2026, 11:5080no change
5 Oct 2026, 10:5080no change
5 Oct 2026, 09:5080no change
5 Oct 2026, 08:5080no change
5 Oct 2026, 07:5080no change
5 Oct 2026, 06:5080no change
5 Oct 2026, 05:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.