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Parkour Spiral

Parkour Spiral

A Roblox experience owned by Hielke Studios.

ObbyENtower climbdaily questsleaderboards

Parkour Spiral is an obby experience created on 2024-10-23. It has recorded 43,926,281 lifetime visits and 394,884 favorites. Currently, 490 users are playing. The experience holds an 80% like percentage.

Description (written by the developer; not a statement by this register)

Climb the ENORMOUS spiral tower in the ultimate parkour challenge! 🏃‍♂️ Run, jump & race friends or solo to the top 🎁 Daily quests & streak chests for big rewards 👤 Custom skins and pets to show off your style 💰 Earn Parcoins & climb the leaderboards Are you skilled enough to reach the top?

Last updated by the developer 8 Sept 2026, 08:22 UTC.

93
playing (measured 5 Oct 2026, 22:50 UTC)
47,151,784
lifetime visits
80%
liked (28,830 👍 / 7,386 👎)
427,099
favourites (9.1 per 1k visits)
23 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9378543915 September 20265 October 2026
500 measurements spanning 21 days, net -138. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
5 Oct 2026, 22:5093-89
5 Oct 2026, 21:50182-1
5 Oct 2026, 20:50183-93
5 Oct 2026, 19:50276+3
5 Oct 2026, 18:50273-33
5 Oct 2026, 17:50306+20
5 Oct 2026, 16:50286+4
5 Oct 2026, 15:50282-20
5 Oct 2026, 14:50302-66
5 Oct 2026, 13:50368+31
5 Oct 2026, 12:50337+63
5 Oct 2026, 11:50274+43
5 Oct 2026, 10:50231+35
5 Oct 2026, 09:50196+22
5 Oct 2026, 08:50174+2
5 Oct 2026, 07:50172+35
5 Oct 2026, 06:50137-34
5 Oct 2026, 05:50171+3
5 Oct 2026, 04:50168+15
5 Oct 2026, 03:50153first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
299 R$
Double Jump
199 R$
Moon Gravity
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Steps · welcome21,168,807 · 100.0% win
The Climb Complete · progression4,167,461 · 27.2% win
Walker · other1,688,055 · 8.8% win
Runner · other669,803 · 2.9% win
Racer · other235,696 · 1.0% win
Taskmaster · other162,851 · 0.70% win
Elite · other53,736 · 0.20% win
S stands for Speed · other28,523 · 0.10% win
Furry Companion · collection23,410 · 0.30% win
Victory Rush · other15,374 · 0.10% win
Consistency King · other8,754 · 0.00% win
Daily Dominator · other7,907 · 0.10% win
Parkour Champion · progression7,625 · 0.00% win
Weekly Winner · other3,440 · 0.10% win
Linked Legend · other2,685 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8021 August 20261 November 2026
1084 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1084
Measured (UTC)% likedChange
1 Nov 2026, 14:4880no change
22 Oct 2026, 14:4680no change
12 Oct 2026, 14:4580no change
5 Oct 2026, 22:5080no change
5 Oct 2026, 21:5080no change
5 Oct 2026, 20:5080no change
5 Oct 2026, 19:5080no change
5 Oct 2026, 18:5080no change
5 Oct 2026, 17:5080no change
5 Oct 2026, 16:5080no change
5 Oct 2026, 15:5080no change
5 Oct 2026, 14:5080no change
5 Oct 2026, 13:5080no change
5 Oct 2026, 12:5080no change
5 Oct 2026, 11:5080no change
5 Oct 2026, 10:5080no change
5 Oct 2026, 09:5080no change
5 Oct 2026, 08:5080no change
5 Oct 2026, 07:5080no change
5 Oct 2026, 06:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.