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Local Hood (Update and fix SOON)

Local Hood (Update and fix SOON)

A Roblox experience owned by Local Hood.

Fighting & PvPENcombatATM robberywork in progress

Description (written by the developer; not a statement by this register)

Hello and welcome to Local Hood! This is an exciting combat game that you can enjoy with your friends! We’d love to hear your thoughts and feedback on the game, including any features you’d like to see added or issues you’d like to see fixed. Please keep in mind that the game is still a work in progress. If you enjoy the game, don’t forget to give it a thumbs up! Have fun and thanks for playing! :) Account must be at least 10 days in order to play to prevent exploiters. You can gain cash by redeeming codes or robbing ATMS. CONTROLS: [PC]: F - Dodge E - Stomp G - Pick up Shift: Sprint Control [CTRL]: Crouch [XBOX]: Y - Dodge Down Pad - Stomp Up Pad - Pick up B - Crouch

Last updated by the developer 23 Nov 2024, 22:47 UTC.

0
playing (measured 13 Aug 2026, 06:08 UTC)
240
lifetime visits
80%
liked (4 👍 / 1 👎)
3
favourites (12.5 per 1k visits)
24 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10x Stomps
100 R$
1x Stomp
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Local Hood · welcome34 · 0.00% win
Meet The Owner! · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.