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🌀ESCAPE THE SONIC TAPE PRISON!🏃(OBBY)

🌀ESCAPE THE SONIC TAPE PRISON!🏃(OBBY)

A Roblox experience owned by Nalertyn.

ObbyENObbySonicHorror

Description (written by the developer; not a statement by this register)

If you enjoy the game please leave a like and favorite Thanks :DD Maps:Sonic Tapes, Shin Sonic, Sonic, Sonic EXE, Sonic.EXE, Ellie, Jenny, Kuromi, Keroppi, Purin, Hello Kitty, Piggy, Mutant Zombie, Zombie, Herobrine, Indigo Park, Red Larva, Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Grand Ma, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Baby, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends baby, Candy, Grimace, Grimace shake, FNAF

Last updated by the developer 16 May 2026, 15:12 UTC.

0
playing (measured 19 Aug 2026, 01:50 UTC)
2,600
lifetime visits
83%
liked (5 👍 / 1 👎)
495
favourites (190.4 per 1k visits)
24 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 01:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ultimateBundle
1,499 R$
vipgamepass
499 R$
godMode
349 R$
godBlaster
299 R$
taser
299 R$
telekinesis
299 R$
grappleGun
249 R$
speedCoil
199 R$
gravityCoil
199 R$
rainbowMagic
199 R$
jetpack
199 R$
Knuckles
149 R$
Amy
149 R$
speedCola
99 R$
gravityCola
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

END THE GAME · progression1,355 · 0.00% win
Welcome! · welcome1,354 · 0.00% win
Owner · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.