Fling Fury: Ultimate Throwdown
A Roblox experience owned by Vector3 Interactive.
Fighting & PvPENphysics-based combatopen-world PvPclan battles
Description (written by the developer; not a statement by this register)
Welcome to Fling Fury: Ultimate Throwdown, a fling-based open-world fighting game. Inspired by Horomori's Fling Things and People. Become the strongest Fling Champion! Grab objects, snatch players, and hurl them across the map in this physics-packed battleground. Earn money and climb the leaderboards! ⚔️ Fight players! 🪙 Earn coins & buy! 🔨 Build and be creative! 📜 Collect titles to showcase your skills! 🛡️ Join or Create clans, and rise to fame! ✨ Test your luck, unlock stuff & level up! 🔊 Voice Chat and socialise with other players! 📱💻🎮 Supports PC, Mobile and Console! 🤝 Join the Community! Stay updated and unlock exclusive perks by joining the Vector3 Interactive ROBLOX group! 👉 https://www.roblox.com/communities/35118618/Vector3-Interactive#!/about Credits: ⚙️ Zerogath (@Zerogath) - Developer ⚙️ qevus (@qevus) - Developer 🎨 KL_Cabs (@cabusor0922815) - Builder Tags: PvP, Adventure, Open World, Fling, Fight, Battlegrounds Made with ❤️ by PvPers for PvPers.
Last updated by the developer 1 Jun 2026, 03:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 13:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.