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[BIG UPDATE] Survive in AFRICA

[BIG UPDATE] Survive in AFRICA

A Roblox experience owned by African Studio.

SurvivalENsurvivalclanafrica

[BIG UPDATE] Survive in AFRICA is a survival experience created on 2024-10-24. It has recorded 3,533,204 lifetime visits and 27,052 favorites. Currently, 28 users are playing. The game holds an 83% like percentage. Players can form clans, build havens, explore, and engage in battles within the game world.

Description (written by the developer; not a statement by this register)

Survive in AFRICA, a unique survival game inspired by the beautiful continent Africa. 🌍🌴 📙 Features: - 👥 Form Your Own Clan: Unite and thrive together! - 🏗️ Build Your Haven: Construct houses and create a home in the wilderness. - 🗺️ Explore a Unique World: Discover the untamed and vibrant lands of Africa. - 🔫 Engage in Battles: Challenge and compete with other players in epic confrontations! - 💪 Do you have the strength, strategy, and courage to survive? 👑 Premium Benefits: - 💰 Business Man Cooldown: Reduced to 2 seconds for Premium users (default: 5 seconds). - 💚 Extra Health: Get +10 points of Extra Health. 📋 Update Log: - 🌾 Agriculture Added: Plant and grow your own crops! - ⚡ Game Optimized: Improved performance for a smoother experience. - 🐞 Bug Fixes: Various bugs squashed for a better gameplay. - 📚 Knowledge Section: Learn essen

Last updated by the developer 1 Aug 2026, 22:26 UTC.

28
playing (measured 10 Aug 2026, 15:21 UTC)
3,533,204
lifetime visits
83%
liked (14,017 👍 / 2,807 👎)
27,601
favourites (7.8 per 1k visits)
24 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2131first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Always Businessman
1,000 R$
Trap Hacker
400 R$
Double reward for Sugar
220 R$
Boombox
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Africa! · welcome1,459,793 · 0.00% win
The first job · progression999,096 · 0.00% win
Victim of BusinessMan · other829,552 · 0.00% win
Sell Sugar to Richard · other137,062 · 0.00% win
Dictatorship · other133,251 · 0.00% win
Buy a Cactus! · other98,646 · 0.00% win
Reach the highest zone · progression28,907 · 0.00% win
Inflation · other23,408 · 0.00% win
Play with Owner · social7,621 · 0.00% win
Welcome to the Chocolate Factory! · welcome5,312 · 0.00% win
Summer job · other1,527 · 0.00% win
African Gamer · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked13 September 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 83 % liked13 October 2026 — 83 % liked23 October 2026 — 83 % liked2 November 2026 — 83 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 04:3583no change
23 Oct 2026, 04:3583no change
13 Oct 2026, 04:3483no change
3 Oct 2026, 04:3383no change
23 Sept 2026, 04:3283no change
13 Sept 2026, 04:3183no change
3 Sept 2026, 04:3083no change
24 Aug 2026, 04:2383no change
14 Aug 2026, 04:2383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.