Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPDATE 3] Anime Fighters Revenant

[UPDATE 3] Anime Fighters Revenant

A Roblox experience owned by Anime Entertainments.

SimulatorENanimecollectible fightersgroup rewards

Description (written by the developer; not a statement by this register)

Join our community server linked below for Codes & Updates! 🗺️ Explore massive worlds and discover powerful Divine and Heavenly Fighters. 👊 Collect and level up your Fighters to conquer every challenge. 🌍 Unlock new areas with unique Fighters and powerful machines. ✨ Endless content. Endless fun. 💸 Get +25% Gold for joining our Group. 💸 Get +25% Gold for subscribing to Roblox Plus.

Last updated by the developer 10 Aug 2026, 16:16 UTC.

1
playing (measured 11 Aug 2026, 08:15 UTC)
11,650
lifetime visits
82%
liked (97 👍 / 21 👎)
240
favourites (20.6 per 1k visits)
24 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:152first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Battlepass Premium
749 R$
x2 Exp
499 R$
Passive Luck
499 R$
Auto Attack
499 R$
Extra Units
399 R$
Celestial Lucky
299 R$
Big Backpack
199 R$
Extra Stars
199 R$
Vip
199 R$
Ultra Lucky
199 R$
Lucky
99 R$
Small Backpack
99 R$
Fast Roll
99 R$
Fast Open
99 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,994 · 0.00% win
World 2 · progression744 · 0.00% win
Divine Star · collection720 · 0.00% win
World 3 · progression400 · 0.00% win
World 4 · progression266 · 0.00% win
World 5 · progression172 · 0.00% win
World 6 · progression110 · 0.00% win
World 7 · progression74 · 0.00% win
Heavenly Star · collection47 · 0.00% win
World 8 · progression26 · 0.00% win
World 9 · progression21 · 0.00% win
Demonic Star · collection6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8216 August 2026 — 82 % liked26 August 2026 — 82 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 21:4782no change
16 Aug 2026, 21:4782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.