Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Tsunami Sandbox🌊

Tsunami Sandbox🌊

A Roblox experience owned by Vineify Studio.

Sandbox & buildingENsandboxdisaster simulationphysics

Tsunami Sandbox🌊 is a sandbox-building experience created on 2024-10-24. The game currently has 1 player online. It has accumulated 1,127,188 lifetime visits, 3,285 favorites, and holds an 80% like percentage. The description notes features including tsunami spawning, multiple maps, and a fly tool for singleplayer users.

Description (written by the developer; not a statement by this register)

Tsunami Sandbox is a Tsunami game where you can spawn Tsunami, floods and all -A bunch of choices -A bunch of maps Group benefits -Fly tool in singleplayer I'd like to credit MY_NAMEIS858 For some of the maps he made 👍Liking this game would help a ton for me👍

Last updated by the developer 10 Aug 2026, 09:06 UTC.

1
playing (measured 10 Aug 2026, 20:23 UTC)
1,127,188
lifetime visits
80%
liked (1,004 👍 / 257 👎)
3,288
favourites (2.9 per 1k visits)
24 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tsunami+
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome409,979 · 66.7% win
Melted! · other48,028 · 13.3% win
Veteran · other2,343 · 0.00% win
Met the owner · social797 · 0.00% win
Met Hueana234! · other328 · 0.00% win
Secret #1 · secret155 · 0.00% win
Enter Survival mode · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.