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Silesian Railway (Beta)

Silesian Railway (Beta)

A Roblox experience owned by \_Banana Studios_/.

SimulatorENtrain simulationpolish culturesilesia

Description (written by the developer; not a statement by this register)

🚆 Welcome to Silesian Tracks! Take control of a realistic train and experience the atmosphere of Silesian railways in Roblox! Travel across Silesian tracks, stop at stations, and keep to the timetable. 🚉 Features: 🚆 Polish locomotives and passenger trains 📢 Automatic arrival and departure announcements ⭐ Earn points by visiting stations 🎨 Unlock new trains, liveries, and future routes 🗺️ Available section: 🚆 Rybnik ↔ Żory ⚠️ Some trains and liveries feature real railway operator logos for authenticity. These logos are not monetized. Gamepasses are not required - you can unlock trains and liveries for free by earning points in-game. 🔨 This is just the beginning! Future updates will bring new cities, stations, trains, and features. 👨‍✈️ Hop into the cab, start the locomotive, and begin your railway adventure across Silesian Railway! Tagi/Tags: Silesia, Train driver, Polish Railway, Śląsk, PKP, Polska Kolej, Śląska Kolej, Silesian Railway, Poland, Polish, Trainspotting

Last updated by the developer 10 Aug 2026, 12:39 UTC.

0
playing (measured 14 Aug 2026, 15:51 UTC)
110,593
lifetime visits
72%
liked (182 👍 / 71 👎)
361
favourites (3.3 per 1k visits)
24 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 15:511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radio
55 R$
Speed Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game! · welcome35,010 · 54.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7215 August 2026 — 72 % liked25 August 2026 — 72 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 10:1872no change
15 Aug 2026, 10:0672first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.