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🚂 The Polar Express

🚂 The Polar Express

A Roblox experience owned by Holiday Havoc.

RoleplayENholidaywaiting gamesanta

Description (written by the developer; not a statement by this register)

🚂 Wait in line to aboard the Polar Express! Feel the holiday magic as you line up to board the Polar Express and journey to Santa for your special gift. Will you wait patiently, or find a clever way to skip ahead and unwrap your present first? Choose wisely as your festive moment approaches! 🅿️ Premium players get extra luck! A game by Holiday Havoc!

Last updated by the developer 9 Aug 2025, 00:24 UTC.

0
playing (measured 11 Aug 2026, 00:07 UTC)
166,696
lifetime visits
83%
liked (1,372 👍 / 276 👎)
26,957
favourites (161.7 per 1k visits)
25 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double XP
199 R$
Lucky!
99 R$
Auto Enter Train
99 R$
Auto Cut
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Polar Express Line 🚂☁️ · other114,655 · 100.0% win
Line Cutter · other72,237 · 0.00% win
All Aboard! · welcome37,016 · 88.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8315 August 2026 — 83 % liked24 October 2026 — 83 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 10:3983no change
15 Aug 2026, 06:2183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.