[NEW!] Roblox Philippine National Police
A Roblox experience owned by [TPNP] THE PHILIPPINES NATIONAL POLICE.
RoleplayENPhilippine National PoliceLaw EnforcementMilitary Simulation
Description (written by the developer; not a statement by this register)
🚔 ROBLOX Philippine National Police Roleplay (RPNP) 🇵🇭 Welcome to the most immersive Philippine National Police Roleplay experience on Roblox! Serve the nation with Honor, Integrity, and Courage as you begin your journey from a recruit to one of the highest-ranking officers in the organization. ✨ Game Features: 👮 Realistic PNP Rank System 🎓 Philippine National Police Academy (PNPA) 🚓 Patrol Operations 🚨 SWAT / SAF Tactical Missions 🛡️ Traffic Enforcement 📻 Working Radio & Roleplay System 🏢 Detailed National Headquarters 📈 Promotions, Trainings & Ceremonies 🤝 Active Roleplay Community 🎖️ Earn your way to the top through dedication and leadership. Whether you dream of becoming a Police Officer, SAF Operator, Investigator, or High Command Officer, your journey starts here. ⚠️ Follow all server rules, respect fellow players, and maintain professionalism at all times. "Service • Honor • Justice" 🔥 Join today, wear the badge with pride, and become the protector our nation dese
Last updated by the developer 10 Aug 2026, 15:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 05:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.