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Untitled Space Game 2 [2nd Pre-Reboot Update]

Untitled Space Game 2 [2nd Pre-Reboot Update]

A Roblox experience owned by Stellar Space Interactive.

SimulatorENspace explorationplanet terraformingcolony simulation

Description (written by the developer; not a statement by this register)

Alpha 1.6.5.29 🌌 Explore space, earn money, colonize planets, and terraform worlds! 🪐 Currently you can terraform Mars, with more planets planned. 🚀 This game is in active development, so new items and new gameplay is being added. 🔄 Latest update: New saturn moon meshes, Shop rework, Quest Zone rework, And more! 🛠 Planned updates: The Big Reboot.. 👨‍💻 Developers: jopioig2, miko_pixel, fir_mos, Felixleonard130 ⚠️ Alpha version — bugs may occur, but improvements are ongoing! SHUTDOWN = UPDATE this game uses froster's gravity script.

Last updated by the developer 12 Aug 2026, 20:51 UTC.

0
playing (measured 19 Aug 2026, 08:50 UTC)
524
lifetime visits
91%
liked (10 👍 / 1 👎)
13
favourites (24.8 per 1k visits)
26 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 08:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

the actual largest donation
1,500 R$
largest donation
250 R$
big donation
95 R$
donation
72 R$
sopport
10 R$
smallest donation
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome172 · 0.00% win
YOU DONATED!0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.