Swordsman Simulator
A Roblox experience owned by Faruk Simulators.
SimulatorENsimulatorcombatleaderboards
Swordsman Simulator is a simulator experience created on 2024-10-26. It has recorded 708,696 lifetime visits and 46,048 favorites. The game holds a 93% like percentage. Currently, zero users are playing. The description highlights weekly updates, strength training mechanics, and leaderboard competition.
Description (written by the developer; not a statement by this register)
📅 Weekly updates on Friday! 💪 Strength every Weekend! 👍 NEW CODES: Christmas & FRE3 💪 Swing your sword to train your Strength! 🗡️ Fight with your sword to be the Best! 👑 Climb to the leaderboards to flex your friends! 🌍 Unlock new worlds! Premium players gets +25% Strength! 👍 Don't forget to LIKE the game to support the developers!
Last updated by the developer 11 Jan 2025, 17:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.