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Ore Incremental

Ore Incremental

A Roblox experience owned by Ore Incremental.

SimulatorENincrementalresource managementsimulator

Description (written by the developer; not a statement by this register)

🌟 Welcome to Ore Incremental! 🌟 ⛏️ Collect ores, grow resources, and experience the ultimate Simulator! 🌱 Inspired by Grass Cutting Incremental — progress just like in the game! 💸Premium players receive 1.5x Cash in game! 🔁 Perform reset layers to gain more powerful stats and keep advancing! ⚒️ Unlock new buildings, and watch your journey unfold. 🚀 Boost your stats with each reset, and see your progress skyrocket! ✨ Like for more content! ⭐ Favorite the game to stay updated! Credits: @ThugXY28: Owner/Scripter @PiggyWantMud10: Builder/Designer

Last updated by the developer 30 Nov 2025, 18:10 UTC.

0
playing (measured 10 Aug 2026, 20:47 UTC)
225,315
lifetime visits
81%
liked (1,016 👍 / 239 👎)
1,334
favourites (5.9 per 1k visits)
26 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
699 R$
2x Relic Luck
599 R$
2x Loops
499 R$
2x Metal
399 R$
2x Coal
399 R$
2x Coins
299 R$
2x Stone
299 R$
2x Cash
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome140,547 · 0.00% win
Smelter · other40,126 · 0.00% win
Refinery · other9,557 · 0.00% win
Towerify · other3,690 · 0.00% win
Cavern · progression438 · 0.00% win
Furnace · other429 · 0.00% win
Detonate · other399 · 0.00% win
Cataclysm · other377 · 0.00% win
Vault · other292 · 0.00% win
Loop · other61 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.