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Endacopia RP (BETA)

Endacopia RP (BETA)

A Roblox experience owned by Dem Studio's.

RoleplayENroleplaybetasocial

Description (written by the developer; not a statement by this register)

Note: THIS GAME IS NEVER BEING FINISHED 😭😭😭😭 Welcome to Endacopia Roleplay! You can: - Walk around the map; - Become different characters; - Roleplay with friends! How fun!!! Credits: Andyland - The Creator of Endacopia Packtion - Composer of Endacopia Dem - creator of this stupid game lol RealEvilDuckz (HelloDatBurp) - helped with building the map and testing broken1337 - helped with testing the game

Last updated by the developer 26 May 2026, 11:41 UTC.

0
playing (measured 11 Aug 2026, 12:15 UTC)
8,557
lifetime visits
98%
liked (176 👍 / 4 👎)
311
favourites (36.3 per 1k visits)
27 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:151first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beta Tester · other18,721 · 100.0% win
Curious.... · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

989998.517 August 2026 — 99 % liked27 August 2026 — 99 % liked6 September 2026 — 98 % liked16 September 2026 — 99 % liked26 September 2026 — 99 % liked6 October 2026 — 98 % liked16 October 2026 — 98 % liked26 October 2026 — 98 % liked17 August 202626 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 14:0198no change
16 Oct 2026, 14:0098no change
6 Oct 2026, 13:5398-1
26 Sept 2026, 13:5299no change
16 Sept 2026, 13:0599+1
6 Sept 2026, 13:0498-1
27 Aug 2026, 13:0299no change
17 Aug 2026, 13:0199first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.