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Slither Snake

Slither Snake

A Roblox experience owned by Masterful Productions.

SimulatorENsnakeioleaderboards

Slither Snake is a simulator experience created on 2024-10-27. It has accumulated 1,243,019 lifetime visits and 112,116 favorites. The game holds an 81% like percentage. Currently, zero users are playing. The description highlights mechanics involving eating blobs and snakes to grow, alongside features like leaderboards, boosts, and custom playerlists. Updates include performance fixes and bug resolutions.

Description (written by the developer; not a statement by this register)

👍 LIKE and JOIN the group to get +100 starting size and to enter THE STEAK! 👍 🔴 Welcome to Slither Snake! Eat Blobs to become bigger and eat the other Snakes to become the biggest in the server! Top the leaderboards, earn LEGENDARY skins and more! 🔴 +10% Coins for every friend in server! +20% Coins for Premium Users! +20% Coins for group members! https://www.roblox.com/groups/32964431 📮 UPDATE 4 🏆 Leaderboards 🧪 Boosts 📋 Custom Playerlist ⭐x2 Server Boost every 10-15 minutes ⚙️ Settings ⭐️ Performance Fixes 🐛 Lots of bug fixes Update 5 coming soon! Made with ❤️ by FlorizDev

Last updated by the developer 19 Nov 2024, 18:29 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
1,243,019
lifetime visits
81%
liked (1,984 👍 / 466 👎)
112,332
favourites (90.4 per 1k visits)
27 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blackhole Magnet
2,499 R$
Blackhole Skin
320 R$
x2 Money
320 R$
x2 Size
320 R$
+10,000 Starting Size
245 R$
OP Magnet
179 R$
+5,000 Starting Size
165 R$
+1,000 Starting Size
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Playing! · welcome825,549 · 100.0% win
1,000 Size · other350,403 · 100.0% win
10,000 Size · other108,163 · 60.0% win
100,000 Size · progression22,875 · 0.00% win
1,000,000 Size · other1,039 · 0.00% win
10,000,000 Size · progression523 · 0.00% win
100,000,000 Size · other75 · 0.00% win
1,000,000,000 Size · progression45 · 0.00% win
10 Billion Size · progression16 · 0.00% win
1 Trillion Size · progression0 · 0.00% win
100 Billion Size · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked3 September 2026 — 81 % liked13 September 2026 — 81 % liked23 September 2026 — 81 % liked3 October 2026 — 81 % liked13 October 2026 — 81 % liked2 November 2026 — 81 % liked14 August 20262 November 2026
7 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 16:3481no change
13 Oct 2026, 16:3281no change
3 Oct 2026, 16:3181no change
23 Sept 2026, 16:2481no change
13 Sept 2026, 16:0381no change
3 Sept 2026, 16:0181no change
14 Aug 2026, 13:4881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.