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Billie Eilish Hit me Hard and Soft TOUR

Billie Eilish Hit me Hard and Soft TOUR

A Roblox experience owned by Billie eilish production.

Music & rhythmFRmusic concertBillie Eilishvirtual performance

Description (written by the developer; not a statement by this register)

🚨 VERSION BÊTA – ACCÈS ANTICIPÉ 🚨 Laissez un 👍 pour soutenir le projet et les prochaines mises à jour ! 🌍 HIT ME HARD AND SOFT – THE TOUR 🌍 Entrez dans l’univers de Billie Eilish dans cette expérience de concert virtuel exclusive inspirée de sa tournée mondiale. 🎤 CE QUI VOUS ATTEND : Audio immersif pour une ambiance réaliste Visuels de scène travaillés pour un rendu unique Éclairage dynamique digne des plus grands shows Morph Billie Eilish disponible pour incarner l’artiste sur scène Membres du groupe inclus pour une vraie vibe live 🔒 ACCÈS CONTRÔLÉ : La Control Room est actuellement réservée aux développeurs. Elle sera ouverte au public après la première représentation officielle. 📍 Rejoins le concert directement sur Roblox ! Deviens une star, un technicien, un spectateur… ou tout à la fois. Les dates des différentes représentations seront annoncées prochainement 🎶 🎟️ Rejoignez notre groupe pour du contenu exclusif et des accès spéciaux

Last updated by the developer 9 May 2026, 11:24 UTC.

0
playing (measured 10 Aug 2026, 18:07 UTC)
55,178
lifetime visits
85%
liked (159 👍 / 28 👎)
345
favourites (6.3 per 1k visits)
27 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip Pass and access Control Room (Beta)
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet Owner · other299 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8515 August 2026 — 85 % liked25 August 2026 — 85 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:1585no change
15 Aug 2026, 16:5185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.