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🎙️ The farm [Beta]

🎙️ The farm [Beta]

A Roblox experience owned by Salon de Música Grupo.

Social & hangoutESsocial hangoutrelaxationbeta

The farm [Beta] is a social-hangout experience created on 2024-10-27. It has recorded 653,234 lifetime visits and 23,555 favorites. The experience holds a 67% like percentage. Currently, zero players are active in the game. The description identifies the project as a fictional gathering place for relaxation and entertainment, with no relation to real-world locations.

Description (written by the developer; not a statement by this register)

La Hacienda is a gathering place designed for relaxing, spending time together, and having fun with friends. A peaceful space where positive energy and entertainment come together to create incredible experiences. Whether you're exploring the map, meeting other players, or enjoying the atmosphere, La Hacienda offers a comfortable and interactive place to have a good time. © 2026 The Hacienda - Fictional project with no relation to real places.

Last updated by the developer 29 Jul 2026, 15:12 UTC.

0
playing (measured 10 Aug 2026, 18:05 UTC)
653,234
lifetime visits
68%
liked (281 👍 / 135 👎)
23,599
favourites (36.1 per 1k visits)
27 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Solarius Celestial
22,500 R$
Void Lord
17,000 R$
Demong king
5,500 R$
Dark EVIL
4,300 R$
Co-Owner
3,400 R$
Helper
2,500 R$
Fall King
2,100 R$
Master
2,100 R$
Kings Man
1,890 R$
Boss
1,800 R$
Sub Rank
1,760 R$
Aztral
1,580 R$
Ethernal
1,400 R$
Infinity
1,400 R$
Colors
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Salon Festero · welcome56,049 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

676867.514 August 2026 — 67 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:0268+1
14 Aug 2026, 19:0067first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.