NERF 2 (read first text)
A Roblox experience owned by Ninitikuzurik Incorporated.
SimulatorENsimulationfacility managementsci-fi
Description (written by the developer; not a statement by this register)
This place is reconsidering a 3rd Stage, but due to my average day as solo dev with dealing other core games, it will take a while. A reminder that this place is still W.I.P and some things may change over time. (Donations would be appreciated for the project!) Welcome to the Ninitikuzurik Experimental Research Facility 2 which was originally 4, but due to budget issues facilities have moved to the different stages. A squared topside and bottomside research facility that houses our most random thought reactor (for now) : Doughnut Boiler Reactor. Cooled by Coolant pumps and Air Conditioners, and Heated by Boiler and some fancy Internal lights that power the core. Not only that but Reactor is also used to heat water with core's filtered energy and like our failed F.A.R Reactor it heats up the facility. This facility is part of the N.E.R.F's Possible Future Facilities.
Last updated by the developer 15 Mar 2025, 02:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 05:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.