π¦· ESCAPE DENTIST OBBY! [NEW!]
A Roblox experience owned by Dollars & Dreams.
ObbyENDentist ThemeObstacle CourseEscape
π¦· ESCAPE DENTIST OBBY! [NEW!] is an obby experience created on 2024-10-28. The game has accumulated 2,855,243 lifetime visits and 549,654 favorites. Currently, zero users are playing. The title holds a 68% like percentage. The description indicates 28 stages involving obstacles like giant toothbrushes and sticky cavities within a dentist-themed setting.
Description (written by the developer; not a statement by this register)
π¦· The dentist has gone mad and locked us inside! Now we have to make our way through 28 fun and challenging stages to escape. Jump over giant toothbrushes, dodge sticky cavities, and donβt get caught! π Please leave a like and favorite if you enjoyed the game! Join the group to stay updated on more exciting games like this. π° Buying gamepasses supports the development of the game and helps me create even better content! π° π JOIN our group for special in-game perks: https://www.roblox.com/groups/35137427 [TAGS]: Obby, Cartoony, Fun, Adventure, Escape, Dentist, Teeth, Cavity, Braces, Toothbrush, Mouth, Dental Office, Checkup, Gears, Admin, Easy, Obstacle Course, Thrilling, Challenging, Tools, Chair, Drill.
Last updated by the developer 8 Dec 2025, 04:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.