🚀Destroy and Drive Spaceships
A Roblox experience owned by Motion Fox Studio.
SimulatorENSpace CombatVehicle SimulationSci-Fi Exploration
Destroy and Drive Spaceships is a simulator experience created on October 28, 2024. The game has recorded 1,604,247 lifetime visits and 1,901 favorites. It currently has zero active players. The title holds a 50 percent like percentage. The description highlights features including twelve spaceships, a large map, and team battles.
Description (written by the developer; not a statement by this register)
🚀 Welcome to Destroy and Drive Spaceships! Fly spaceships over planets and engage in battles with NPCs and other players! Team up with friends, explore the galaxy, battle enemies, and drive various spaceships. If you prefer a peaceful experience, you can turn off PvP/PvE to explore planets without fighting. ✨ Key Features ✨ 🛸12 Spaceships 🌌Large Map For Exploration 🔥Team Battles & Solo Combat 🎯Quests & Missions ⚡Optimized Gameplay 🌟 Join our official group for free time-controlling commands! 👉 https://www.roblox.com/groups/17378452 Like and Add the Game to Your Favorites!👍 Use the code "UNLOCK" to spawn a spaceship anywhere! Tags: Spaceship, Space, Space Adventure, Space Battle, Sci-Fi, Galaxy, Exploration, Combat, Starship, Starfighter, Team Battle, Solo Combat, Space Quest, Missions, Space Simulator, Multiplayer, Open World, Space Travel, Space War, Epic Battles, Space Game, Outer Space, Simulation, Space Fighting
Last updated by the developer 6 Nov 2025, 11:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 05:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.