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Floors Have Teeth

Floors Have Teeth

A Roblox experience owned by Apparition Pictures V2.

HorrorENhorrorps1 aestheticapparition pictures

Floors Have Teeth is a horror experience created on 2024-10-28. It currently has 199 players. The game has 5,850,908 lifetime visits, a 92% like percentage, and 126,951 favorites. It is categorized under the horror genre. The description notes it is an official reboot by Apparition Pictures featuring chapters and specific PC controls.

Description (written by the developer; not a statement by this register)

Official REBOOT of Floors Have Teeth made by Apparition Pictures Chapter One - Your old friend Bob called you, asking for help. Your small help turns into a whole horror adventure. Are you capable of surviving whole game? Chapter Two - . . . PC-Controls: LMB - Interact RMB - Toggle flashlight LShift - Sprint LControl - Crawl Num1 - Equip tool TAGS: PUPPET COMBO, PS1, HORROR, SCARY

Last updated by the developer 15 Jul 2026, 20:55 UTC.

69
playing (measured 21 Aug 2026, 23:50 UTC)
5,933,861
lifetime visits
92%
liked (25,563 👍 / 2,091 👎)
128,393
favourites (21.6 per 1k visits)
28 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

69214141.510 August 2026 — 214 players21 August 2026 — 181 players21 August 2026 — 146 players21 August 2026 — 117 players21 August 2026 — 69 players10 August 202621 August 2026
5 measurements spanning 11 days, net -145. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–236 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 23:5069-48
21 Aug 2026, 22:50117-29
21 Aug 2026, 21:50146-35
21 Aug 2026, 20:54181-33
10 Aug 2026, 16:34214first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BIGGER PARTIES
299 R$
RADAR
299 R$
JULIA
199 R$
DYLAN
199 R$
ADRENALINE RUSH
149 R$
RUN FASTER
99 R$
BRIGHTER FLASHLIGHT
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

TAKE THAT · other365,407 · 14.1% win
GOOD ENDING · progression224,586 · 8.9% win
BAD ENDING · progression29,716 · 0.80% win
SECRETS · secret3,371 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929392.514 August 2026 — 93 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
6 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3392no change
21 Aug 2026, 23:5092no change
21 Aug 2026, 22:5092no change
21 Aug 2026, 21:5092no change
21 Aug 2026, 20:5492-1
14 Aug 2026, 00:3293first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.