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Snakeface: Become a Snake!

Snakeface: Become a Snake!

A Roblox experience owned by Quickly made games.

SimulatorENsnake simulationevolutionleaderboards

Description (written by the developer; not a statement by this register)

👍 LIKE and JOIN the group to get +100 starting size and to enter THE STEAK! 👍 🔴 Welcome to Snakeface: Become a Snake! Eat Blobs to become bigger and eat the other Snakes to become the biggest in the server! Top the leaderboards, earn LEGENDARY skins and more! 🔴 +10% Coins for every friend in server! +20% Coins for Premium Users! +20% Coins for group members! https://www.roblox.com/groups/34111644 Made with ❤️ by FlorizDev

Last updated by the developer 10 Mar 2025, 08:46 UTC.

0
playing (measured 10 Aug 2026, 14:17 UTC)
246,005
lifetime visits
85%
liked (301 👍 / 55 👎)
30,121
favourites (122.4 per 1k visits)
28 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blackhole Magnet
2,499 R$
Blackhole Skin
320 R$
x2 Money
320 R$
x2 Size
320 R$
+10,000 Starting Size
245 R$
OP Magnet
179 R$
+5,000 Starting Size
165 R$
+1,000 Starting Size
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome180,083 · 100.0% win
1,000 Size · other83,843 · 100.0% win
10,000 Size · progression30,436 · 100.0% win
100,000 Size · progression4,225 · 0.00% win
1,000,000 Size · progression88 · 0.00% win
10,000,000 Size · other6 · 0.00% win
100,000,000 Size · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.